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Virtual Reality & HCI Projects


Enhancing Bimodal Communication with AI-Powered Glasses for English and ASL
Effective two-way communication between Deaf and Hard-of-Hearing (D/HoH) individuals and non-signers remains an ongoing challenge, particularly in dynamic, real-world scenarios. In this study, we evaluate a smart glasses-based communication system that leverages speech recognition and Large Language Models (LLMs) to support real-time ASL-English interactions.


IFF Interactive House
The IFF Interactive House project is an interactive VR application for the IFF Sales team, working in collaboration with the Vice President of Sales, Marketing and Consumer Insights, to enhance marketing strategies. This application features a realistic log cabin house where users can interact with strategically placed IFF innovations. Upon interaction, a screen appears displaying product features, as well as teleportation areas, and the user is transported to a lounge area to watch an informative video on the Unique Selling Proposition (USP).


Low Poly World
Low Poly World allows users to explore a low-poly mountainous terrain with a small neighborhood of houses, interact with various objects including fully functioning tools, engage in target-hitting activities, and bowling. This is my first VR project. I independently created this application during my Internship at International Flavors & Fragrances as an Innovative Technology Consultant during Summer 2024.
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